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Kingmaker Download [v0.13] Overview:

You will be a young prince that is not only in the middle of a crisis, but whose road to the throne is less than certain. The kingdom is ravaged by war, schemes, debt, and death among other things.​

You will play the first day of each week, which is meant to set the example of what your character does the rest of that week. I found this made more sense than a day to day game for the logic of how fast skills increase, how quickly relationships develop, and the time between game events, etc.
That first day will then be divided in four stages. Morning, Noon, Evening and Night.
During the morning you will hold court. That is the time when subjects of the kingdom will bring you petitions for you to give your judgement.
Your choices will affect how the kingdom sees you as a ruler. With this in mind it will be near impossible to please all the factions, and they might rebel or scheme if their support reaches zero. Having a good relationship with them on the other hand might unlock different things that are more pleasant.
Your skill level might also unlock different solutions for the problems brought to the court. These options are usually better.
After holding court, the noon and evening times you will spend them in the map menu. There you can decide which skills you will develop during the week.

Game Updated: 2023-09-01
Developer: Kingmaker  Patreon 
Censored: No
Category: Sexy Adult Games
Version: 0.13
OS: Windows, Linux, Mac
Language: English
Genre:

Kingmaker Game Tags

2DCG, Creampie, Fantasy, Incest, Male protagonist, Management, Masturbation, Milf, Oral Sex, Pregnancy, Sandbox, Spanking

Kingmaker Changelog [v0.13] :

v0.13

Content:
Increased the dowager queen's events up to 22, with 3 new H-Events included.

Gameplay:
New world map once again.
Baron mode is back, but it no longer has its own skirmish system.
Added a few more buildings for some of the provinces.
Removed "Military" menu
Complete revamp of the skirmishes and battles:
The short version is that it roughly works the same, it's just more fleshed out. So instead of for example having 13 units of light infantry that are indistinguishable from one another, you now get 13 companies of light infantry, each one with their own name, HP, culture, experience, quality of equipment, and whatnot.
Units, or companies as I'll now refer to them as can now be upgraded from their light variants into their heavy ones. i.e. Light infantry upgrades into Heavy infantry. And they can also be downgraded into levies. (Levies can be upgraded into anything.)
The training point currency is no longer a thing, instead, each company has an experience level that has to reach a certain number to be upgraded. If a building or edict tells you that it gives you training points, it now means that if you train a company in a certain province, they will earn more passive xp. (So training in an upgraded capital should be ideal.)
To recruit light cavalry you need to have at least lv 1 stables in your city.
Range units now have a speed stat which determines how many turns have to pass before they can loose their arrows again.
Range units can only attack during the first 50 turns or so, however, logistics can alter this number positively or negatively.
During a battle, you can now hover over the company symbols to check their stats.
Some mechanics had to be deactivated in the meantime because this new system changed too many things. So you no longer get prisoners, and your character can't personally go into battle either.
Different cultures always had different stats for some types of companies, but now some have slight visual differences to give them flavor and differentiate them even more.
Added four more factions for flavor. (They still don't do much.)
Included a secret skill for sexual prowess. That is why one of the dowager scenes has two variants.

Changes
Remade two assets for the court events.
Added different production icons for each terrain type.

Developer Notes:

I feel like I should start this by explaining that I wouldn't describe myself as neither a writer, nor an artist, nor a coder. All of those I can only do at a rudimentary level at best. And also that this more than a game serves as a proof of concept. But even with that in mind this is something that I always dreamed of playing, so I had the urge to at least try to make it.

This idea was born because I like the princess trainer type of gameplay, however I never found a "prince trainer" to play as a guy (If you know one let me know). And also, as a grand strategy fan I always dreamed of one with some form of kingdom administration. This is the idea that I was looking to emulate in Kingmaker. The TL;DR however is that this is a mix between Long Live the Queen and Reigns. Both games that I enjoyed greatly but that in my mind needed what the other had.

With that out of the way let me, you know, actually explain what the game is about, and hopefully the vision for an hypothetical future

1- Extract to desired location.
2- Click on “Kingmaker Download .exe” to start playing.

Screenshots:kingmaker download

Kingmaker Download [v0.13] Links:

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